The gamers over at IGN have picked up some very interesting news about The Legend of Zelda: Skyward Sword. Eiji Aonuma, Nintendo’s game producer, has divulged details on the game’s status and story line.
Aonuma stated that the game was completed around this year’s E3 and that now the team is working on a global launch that could see Skyward Sword in the hands of fans around world simultaneously.
There are also some surprises in the story, character development and game play. For starters, Zelda isn’t a princess yet and Ganon hasn’t amassed his dark army of minions, much less even being the main villain. The legend unfolds in a floating city, Skyloft, that is focal to the adventure and will see similarities that were used in The Legend of Zelda: Majora’s Mask in how Link finds his way back as he did in Clock Town. Awesomely enough, Link won’t have to wait to claim any of the cool pieces of equipment that he needs – much of it will be available early on in the game. In that sense, the controls for the Wii Remote have been fine tuned so that more precision is required instead of aimlessly waving limbs around to attack. Dependant of the environment Link is in, different techniques will be needed to defeat regardless if they were fought before.
It’s shaping up to be a great game, and looks like Nintendo has taken a lot to fix what was wrong with The Legend of Zelda: Twilight Princess. Let’s hope this game rejuvenates the series in opening a new chapter in the quest to protect the Triforce.