All articles tagged ‘Nintendo’

New Zelda for Wii this year?

  Frederick Linsmeyer • February 28, 2010 • Gaming
Legend of Zelda Promo

Legend of Zelda Promo

Wired magazine sat down with Cammie Dunaway, an executive vice president with Nintendo, to discuss game releases, localization and the upcoming DSi XL.

Dunaway was asked if the Japanese company would release a new Mario, Metroid and Zelda in the same year. It seems that Dunaway had dropped a hint that Nintendo would likely push all three games sometime in 2010.

In the past, Nintendo has been known to provide release dates and then push them back continually in order to complete quality testing and fine tune the finished product. We’ll just have to wait and see.

Source: Wired.com

Change in new Legend of Zelda game

  Frederick Linsmeyer • November 18, 2009 • Gaming
Zelda Promo

Zelda Promo

Nintendo has rolled up its sleeves and is working on a surprise for the next installation in the Legend of Zelda Series for Wii.

Producer Eiji Aonuma sat down with the Official Nintendo Magazine in the UK to explain. Aonuma said that the Zelda team is “trying something new in terms of the structure of the Wii version” with the un-named adventure.

It’s expected that the Japanese gaming giant will reveal this new direction until E3 2010.

Source: Official Nintendo Magazine

Wii Price Drop

  Frederick Linsmeyer • September 24, 2009 • Gaming

Wii

Nintendo has announced that on Sunday, September 27th, 2009, the price of the popular Wii will drop to $199 USD. Following the move of Sony and Microsoft who have also tried make their consoles more affordable, Nintendo has shaved $50 off the suggested retail price of $249 USD.

Mario fans can look also look forward to “New Super Mario Bros. Wii” which is scheduled to hit shelves in North America on November 15th, 2009.

New Zelda

  Frederick Linsmeyer • June 5, 2009 • Gaming
Zelda Promo

Zelda Promo

Nintendo’s revered game designer, Shigeru Miyamoto, unveiled a concept drawing of the next Legend of Zelda game in the works for Wii. The image is that of Link standing with his back against an unknown character. No name has been mentioned for this game and neither has a release date.

Editorial: Wii is no longer family friendly

  Frederick Linsmeyer • March 18, 2009 • Editorials, Gaming

According to the Chicago Sun-Times, the National Institute on Media and the Family is claiming that Nintendo has abandoned its family friendly focus on Wii.

The fuss is over Sega’s latest creation, MadWorld, which is gory game where players fight like gladiators using vicious and improvised weapons. Obviously, the game is rated M, but there’s still the problem that video games are still played by young children and that Nintendo’s kiddy image is being tarnished.

Unfortunately, these watch dog groups think that the family is always the happy mother, hardworking father, and young impressionable son and innocent daughter. As time progresses, the son and daughter grow up and move on to different things (like the son will go out and skateboard and the daughter will hang at the mall and discuss the latest purse fads or whatever). The groups want to keep the family together and as young and innocent as possible from all the evils and trends in today’s society. And outside of the family are violent movies, vulgar music, bloody games, and so on which have become main stream in Western culture.

Many parents are uninformed over video games and what they should let their kids play (comes back to my experience where I saw a mom buy a copy of Conkers Bad Fur Day for the Nintendo 64 because it had a cuddly squirrel on the box). But what gets me is that families and watchdog groups start going ballistic when an M rated game is released for a Nintendo system because of the company’s perception of being more family oriented. Well, a DVD player is family oriented as well isn’t it? I don’t see why people are freaking out over this because the son could pop in his father’s copy of 300 into the DVD player and spend all afternoon screaming “Tonight we dine in hell!” instead of watching his educational Barney episodes.

Here’s something: if it doesn’t suit your family values: don’t buy it, don’t play it, and don’t whine about it. There are thousands of other games available if you’re not comfortable with one. Responsible gaming is in the hand of the parent. Read the box first before opening your wallet.

Source: Chicago Sun-Times

Roy

  Frederick Linsmeyer • February 14, 2009 • Gaming

If you know me, you most likely know about Roy. But just who exactly is he and what’s his story? Roy is the main character in the famed strategic role-playing series, Fire Emblem: Fuuin no Tsurugi, who also takes a playable role in the free-for-all game, Super Smash Bros. Melee.

Fire Emblem: Fuuin no Tsurugi

Roy

The opening story gives introduces us to Roy and his home.

In Fire Emblem: Fuuin no Tsurugi (in English as The Sealed Sword), Roy is the son of the ruling lord in the principality of Pherae. When the kingdom of Bern invaded Lycia, his father fell ill so it was up to Roy to take command of his army. As his journey progresses, more soldiers join the young prince until he is able to seize the capital of Bern. Roy, like his father, is peaceful and just, although his course of action against the invasion shows he is courageous and can be rebellious at times. Roy can only brandish rapiers and the titular Sword of Seals, the ultimate weapon in the game. As characters in the Fire Emblem series are class based, Roy falls under the Lord class.

Eliwood, Roy’s father, is the star of Fire Emblem: Rekka no Ken (Fire Emblem for those who have the North American version). Although Roy himself does not make an appearance in the game, he is hinted at briefly in the story.

Roy only appears in Fuuin no Tsurugi, which was a Japan-exclusive release. Roy’s name is spelled as ロイ in katakana which translates roughly into Roi.

Super Smash Bros. Melee

Roy

Roy wearing his alternate colours on the Hyrule Temple stage.

Roy is an unlockable character in Nintendo’s all star game, Super Smash Bros. Melee for the GameCube. Performance wise, Roy is the clone of Marth; although a little slower and isn’t that great when it comes to mid-air combat. However, for what Roy lacks in speed, he makes it up with power.

The Fire Emblem hero’s attacks are fire-based which pack more of a punch especially with the Blazer (Up + B) combo. Flare Blade is something to be in awe of, so press and hold the B button to watch the fireworks fly. However, Roy’s greatest ability is his counter-attack which, if timed correctly, will negate any damage and cause injury to the opposing character. Only he and Marth possess this skill.

Super Smash Bros. Brawl

Unfortunately, Roy is not a playable character in Super Smash Bros. Brawl for Wii. His only appearance is that of a collectible sticker.

Are Marth and Roy related?

Roy

Roy

No, not in any way, shape or form. While both are from Fire Emblem games, they never make any appearances together. It’s like saying Cloud is Zidane’s or Tidus’ (of Final Fantasy fame) cousin or whatever. There’s no relationship and because they’re in different games, they live in different lands and face different challenges. Marth appears only in Fire Emblem: Dragon of Darkness and Fire Emblem: Sword of Light (NES, Japan only) and Fire Emblem: Mystery of the Emblem (SNES, Japan only) while Roy makes a heroic appearance in Fire Emblem: The Sealed Sword (GBA, Japan only). Marth also starred in the Fire Emblem anime.

Just because they appear together in Super Smash Bros. Melee does not mean they’re blood relatives or are related in anyway.

Does he speak?

Jun Fukuyama performs as the voice talent for Roy in Super Smash Bros. Melee… and he does a damn good job!

Mamoru dekimono-no tame-ni, makerarenai! – For those who I protect, I mustn’t lose!
Kurushii tatakai datta. – It was a tough battle.
Shin-no tatakai-wa… korekare da! – The true battle starts here!
Boku wa makenai. – I won’t lose.

What is Fire Emblem anyways?

Fire Emblem is a series of tactical role-playing games developed by Intelligent Systems and published by Nintendo. The games revolve around robust characters in a medieval setting and entrenching story lines. The first games in the series were only released in Japan, and it wasn’t until 2003, 13 years after the first Fire Emblem was released, that one was distributed overseas.
Each battle is turn based, and depending on the number of points of damage dealt are used against the current character’s life points. As each enemy is defeated, experience points are gained, however, if a playable character dies, they cannot be revived and remain unusable for the rest of the game. Should the main character be defeated, the game will end.

Screenshots (from Super Smash Bros. Melee)

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